Nine models. One source image. All generated locally with Trellis2.
Same input every time, nine separate runs, nine different people. Some are genuinely good — the faces hold up and the clothing folds sit where they should. Others have that melted quality you get when a generator guesses at the back of a head it has never seen.
Lined up and T-posed in a row, they are the world's worst digital boy band. Auditions are closed.
The part that matters is the "locally". This ran on my own machine — no cloud queue, no per-generation credits, no uploading the source image to somebody else's server. Nine attempts cost nothing but time, which changes how you work: you stop trying to get one perfect result and start generating a spread and picking.
That is the actual unlock. Not better output — cheaper failure.
Next job is picking the best two and putting them through the rigging pipeline that has been eating my week.
#Shorts #buildinpublic #3D #AI #trellis #gamedev
Same input every time, nine separate runs, nine different people. Some are genuinely good — the faces hold up and the clothing folds sit where they should. Others have that melted quality you get when a generator guesses at the back of a head it has never seen.
Lined up and T-posed in a row, they are the world's worst digital boy band. Auditions are closed.
The part that matters is the "locally". This ran on my own machine — no cloud queue, no per-generation credits, no uploading the source image to somebody else's server. Nine attempts cost nothing but time, which changes how you work: you stop trying to get one perfect result and start generating a spread and picking.
That is the actual unlock. Not better output — cheaper failure.
Next job is picking the best two and putting them through the rigging pipeline that has been eating my week.
#Shorts #buildinpublic #3D #AI #trellis #gamedev
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