Can GPT-6 Astra help turn an AI-generated 3D model into a fully animated game character?
In this video, I walk through the AI-assisted facial animation pipeline I've been building — starting with a character generated using Tripo P2.0, building a custom facial rig in Blender, generating lip sync and expressions from dialogue, transplanting the finished head onto a fully rigged body, and finally bringing everything into Unity.
GPT-6 Astra helped me push through some of the hardest parts of the pipeline and build the Unity tooling that ties everything together.
And if you want to try it yourself, I'm sharing the full pipeline on GitHub!
In this video, I walk through the AI-assisted facial animation pipeline I've been building — starting with a character generated using Tripo P2.0, building a custom facial rig in Blender, generating lip sync and expressions from dialogue, transplanting the finished head onto a fully rigged body, and finally bringing everything into Unity.
GPT-6 Astra helped me push through some of the hardest parts of the pipeline and build the Unity tooling that ties everything together.
And if you want to try it yourself, I'm sharing the full pipeline on GitHub!
- Категория
- AI Картинки
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