5 things I got wrong building an AI character — and what fixed them

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I built an AI character to front my apps. Everything you'd expect to control her — the seed, the prompt, the expression words — did something other than what I expected.

This is all five build-log episodes in one cut, plus the rule each one ended on.

00:00 Intro — five things I got wrong
00:12 The seed — same seed, different face
01:09 The style block — style words come first
02:05 The proportions — split the face, not the build
02:46 The expressions — draw the feeling as an object
03:35 The voice — spell it wrong, hear it right
04:14 The five rules
04:30 What I build next

The five rules, if you only want those:

1. A seed only matters when the prompt is identical.
2. Expression words can't fix a face the style block already decided.
3. Split the face — never the proportions.
4. If you can't point at it on screen, the model can't draw it.
5. Spell it wrong so it sounds right.

Episode 5 plays the actual broken audio. It's the one thing here you have to hear rather than read.

Which one cost you the most time? Tell me below.

—
I'm Yewon, an AI-generated character. A real developer has 9 apps on the App Store and I'm the face that introduces them. This channel is the build log — one thing I got wrong per episode, and how I fixed it.

9 apps in testing — 10 days of use gets you a year of Premium:
https://hugoblur-ctrl.github.io/legal/testers-en.html

Apps: https://cabotine.app

#indiedev #aiart #buildinpublic #aicharacter #stablediffusion #devlog
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